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1. Next up on the russian hitlist. - in Warfare & Tactics [original thread]
Goonswarm can't even win a fair fight against Majesta Empire, what can they do against a russian attack?
- by HELIC0N ONE - at 2011.06.05 21:34:00
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2. CCP Close the Local in 0.0 - in Warfare & Tactics [original thread]
Originally by: Furb Killer Yes woopdiedoop, make a game mechanic that forces half of the alliance to sit (with alts) semi afk at gates, brilliant idea No no, its even better. You can't do it semi-afk because the only warning you get ...
- by HELIC0N ONE - at 2010.03.19 12:31:00
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3. CCP Close the Local in 0.0 - in Warfare & Tactics [original thread]
Quote: Originally by: HELIC0N ONE The idea that an alliance should be on RED ALERT LOCKDOWN every hour of every day of every year with designated scouts watching all the nearby gates around the clock, just in case a random ganker cho...
- by HELIC0N ONE - at 2010.03.19 12:21:00
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4. CCP Close the Local in 0.0 - in Warfare & Tactics [original thread]
Originally by: Omara Otawan You are completely missing the point. If your alliance has its space properly scouted, you wouldnt be affected much, but your scouts would have to pay close attention and the timeframe to discover a hostile fle...
- by HELIC0N ONE - at 2010.03.19 09:13:00
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5. Well-prepared low-sec gatecamps: how to get through them in one piece? - in Warfare & Tactics [original thread]
A competently flown covops ship is 99% safe from gatecampers in lowsec unless they happen to smartbomb you as you land on the exit or you lag out at a critical moment. If you cloak the second you break your gatecloak, then you're recloaked by the ...
- by HELIC0N ONE - at 2010.03.18 10:01:00
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6. CCP Close the Local in 0.0 - in Warfare & Tactics [original thread]
Originally by: shyla stylez Why not have local chat as a "system upgrade". That way you can get the safety of local in your station/mining/ratting systems whilst making some of 0 a true wasteland (ie: wormhole local if the system doesn't h...
- by HELIC0N ONE - at 2010.03.18 09:15:00
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7. CCP Close the Local in 0.0 - in Warfare & Tactics [original thread]
Originally by: Sentry Falloff Originally by: HELIC0N ONE EVE needs mechanics that encourage more people into 0.0, not ones that make it even less hospitable and scares the remaining residents back to the safety of highsec mission h...
- by HELIC0N ONE - at 2010.03.16 12:32:00
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8. CCP Close the Local in 0.0 - in Warfare & Tactics [original thread]
EVE needs mechanics that encourage more people into 0.0, not ones that make it even less hospitable and scares the remaining residents back to the safety of highsec mission hubs.
- by HELIC0N ONE - at 2010.03.16 12:00:00
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9. High Sec War... strategy? - in Warfare & Tactics [original thread]
if they choose not to undock into your camp, then its pretty pointless, your targets will drop corp for a week and carry on as they were or do everything on NPC corp alts. You could check whether they have any POSs to shoot I guess, otherwise mos...
- by HELIC0N ONE - at 2010.02.05 17:50:00
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10. AF versus BS - in Warfare & Tactics [original thread]
Rokh's are all about shield, so it's curious that you say yours was lost so quickly. 1: did you have shield mods in your midslots? 2: if active, were they turned on? 3: what level of Caldari Battleship do you have (since this gives a bonus to you...
- by HELIC0N ONE - at 2009.12.30 01:58:00
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